Dragon Age Inquisition Patch Download Pc Not Working

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  2. Download Now Dragon Age: Inquisition PC Patch 2 Hotfix to Solve Graphics Issues. It intended to lock them down with patch 2, but unfortunately, it didn't work out as planned.
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Added on December 13, 2014 by MAXAGENTin Games > PC
Torrent verified.

  • Game:Dragon Age: Inquisition
  • Platform: PC
  • Release date: November 18, 2014

Dragon Age: Inquisition Patch 2 + {3DM Crack} (Size: 379.75 MB)
Readme.txt132 bytes
3DMGAME.dll1.66 MB
Launcher.exe502.5 KB
3DMGAME.ini44 bytes
MainBase.sb3.01 MB
MainBase.toc121.5 KB
thedales_plains.sb2.58 MB
thedales_plains.toc45.9 KB
thedales_plains.sb2.58 MB
thedales_plains.toc45.9 KB
thedales_highlands.sb1.95 MB
thedales_highlands.toc24.66 KB
ham_winter_palace.sb1.51 MB
ham_winter_palace.toc31.49 KB
thedales_forest.sb1.12 MB
thedales_forest.toc20.6 KB
hal_winter_palace_ext.sb804.05 KB
hal_winter_palace_ext.toc5.44 KB
hal_winter_palace_sq.sb561.33 KB
hal_winter_palace_sq.toc7.56 KB
dgn_s_290.sb475.42 KB
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frostbackmountains.sb2.38 MB
frostbackmountains_launch.sb2.03 MB
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Finale.sb1.13 MB
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frostbackmountains_launch.sb2.03 MB
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ferelden_wilderness_main.toc89.61 KB
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dgn_l_010.sb889.57 KB
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red_redcliffe_chantry.sb425.05 KB
red_redcliffe_chantry.toc2.96 KB
red_redcliffe_tavern.sb407.69 KB
red_redcliffe_tavern.toc3.56 KB
thewesternapproach_main.sb2.05 MB
thewesternapproach_main.toc27.09 KB
ada_adamantfortress.sb1.4 MB
ada_adamantfortress.toc17.17 KB
dgn_l_110.sb470.85 KB
dgn_l_110.toc3.18 KB
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dgn_l_120.toc5.76 KB
val_seekerfortress.sb1.99 MB
val_seekerfortress.toc27.73 KB
valroyeaux_main.sb896.05 KB
valroyeaux_main.toc12.5 KB
val_vivienne_party.sb378.23 KB
val_vivienne_party.toc2.75 KB
val_seraacqusition.sb291.46 KB
val_seraacqusition.toc3.49 KB
val_blackwall_prison.sb281.5 KB
val_blackwall_prison.toc3.21 KB
val_vivienne_bedroom.sb237.32 KB
val_vivienne_bedroom.toc2.22 KB
the_desertruins_510.sb1.49 MB
the_desertruins_510.toc33.49 KB
the_stormcoast_540.sb1.29 MB
the_stormcoast_540.toc24.86 KB
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the_deeproads.toc4.27 KB
the_fercastel.sb642.69 KB
the_fercastel.toc7.02 KB
the_waterruins_520.sb498.49 KB
the_waterruins_520.toc8.11 KB
the_revenentchurch.sb457.5 KB
the_revenentchurch.toc2.89 KB
the_revenentchurch.sb457.5 KB
the_revenentchurch.toc2.89 KB
arborwilds_main.sb1.26 MB
arborwilds_main.toc26.17 KB
myt_templeofmythal.sb815.05 KB
myt_templeofmythal.toc18.6 KB
thefade.sb761.48 KB
thefade.toc14.56 KB
jos_estate.sb398.69 KB
jos_estate.toc3.12 KB
nem_final_area.sb313.99 KB
nem_final_area.toc6.06 KB
epi_stinger.sb288.61 KB
epi_stinger.toc2.09 KB
mor_crossroads.sb269.02 KB
mor_crossroads.toc2.66 KB
lel_chantry.sb258.25 KB
lel_chantry.toc3.02 KB
cal_vicinius_house.sb194.3 KB
cal_vicinius_house.toc2.31 KB
mpelvahn01.sb360.99 KB
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mporlais02.sb352.27 KB
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mptevinter03.sb334.62 KB
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mptevinter04.sb329.97 KB
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mptevinter01.sb327.38 KB
mptevinter01.toc4.12 KB
gen_da3_world_map.sb24.21 KB
gen_da3_world_map.toc1.34 KB
MultiplayerMenu.sb336.72 KB
MultiplayerMenu.toc1.27 KB
StartMenu.sb148.03 KB
StartMenu.toc1.09 KB
chargenmenu.sb132.88 KB
chargenmenu.toc1.88 KB
da3gameconfiguration.sb30.04 KB
da3gameconfiguration.toc694 bytes
en.toc865.7 KB
fr.toc859.9 KB
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multiplayer.sb811.61 KB
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flamesweapons.toc2 KB
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vcredist_x64.exe5.41 MB
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CLEANUP.exe834.81 KB
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TouchUp.dat50.06 KB
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mnfst.txt492 bytes
TouchUp.exe835.81 KB
TouchUp.exe835.81 KB
TouchUp.exe835.81 KB
TouchUp.exe835.81 KB
TouchUp.exe835.81 KB
CLEANUP.exe834.81 KB
CLEANUP.exe834.81 KB
CLEANUP.exe834.81 KB
CLEANUP.exe834.81 KB
CLEANUP.exe834.81 KB
it.sb27.94 KB
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RU.sb26.25 KB
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de.sb26.2 KB
fr.sb26.2 KB
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initfs_Win32269.98 KB
mnfst.txt30.57 KB
read me.lnk1006 bytes
DragonAgeInquisition.exe67.45 MB
d3dcompiler_46.dll3.69 MB
dbdata.dll601.25 KB
Engine.BuildInfo_Win64_retail.dll13.77 KB
version.json35 bytes

Description

INFORMATION
Year: December 9, 2014
Genre : RPG / 3D / 3rd Person / Top-down
Developer : BioWare Edmonton and BioWare Montréal
Publisher : Electronic Arts
Platform: PC
Language : English/Russian
Description
Patch 2 (Update 2) + Crack by 3DM for Dragon Age: Inquisition
INSTALLATION
1) Download this torrent
2) Copy the contents of the folder Update in the game folder
3) Copy the contents of the folder Crack in the game folder
4) Run the game With Launcher.exe
5) Play!

Change Log.
We have a patch for PC coming out today to address some of the issues players have been having. Here’s a list of the upcoming changes:
Release date: December 9, 2014
Singleplayer
Fixed case where game would incorrectly think the player has more than one race/class/gender
Fixed case where users who changed their voice off of default, would have their voice set back to default when interacting with Hawke’s chargen settings.
Increased duration that search highlights things, and added highlighted items to radar while they are highlighted.
Fixed several conversation lines which would take a very long time to advance to the next line unless they were manually skipped.
Fixed case where followers could float above the ground after extended periods of play
[PC] Fixed some hitching in conversations.
[PC] Pressing the interact key (default “F”) will take everything from containers.
[PC] Hair should be less shiny on lower quality settings.
[PC] Improved push-to-talk functionality when using keyboard and mouse
[PC] Added ability to rotate character models with the mouse in UI’s that show character models
[PC] Added an option to enable / disable tactical camera on mouse wheel scroll out.
[PC] Hiding the HUD on the PC will now hide all UI elements
[PC] Fixed being able to drag abilities from a tree that was not selected onto the quickbar
[PC] Fixed being able to toggle UI state for the tactical camera on the quickbar when the tactical camera is unusable
[PC] Fixed case where clicking quickbar elements in Eyefinity would trigger attacks
[PC] fixed case where extra mouse-up events were triggering in UIs
[PC] Fixed issue where mouse-up events were missed when dragging off of UI elements and then releasing the mouse button
[PC] Fixed loading Icon not animating while Mantle creates shaders during load screens.
[PC] Fixed mouse cursor flashing while targeting AOEs
[PC] Fixed situation that could result in a hang on the start menu.
[PC] Fixed situation where war table could become non-interactive until users right clicked on it.
[PC] Fixed situation which could cause mouse-look to snap to a facing rather than turning smoothly
[PC] Holding right click and pressing the camera turn buttons in tactical camera will cause the cursor to strafe in the same manner the camera behaves outside tactical camera
[PC] Made some changes that should improve Mantle performance
[PC] quickbar indicator for pause state should no longer remain highlighted when game is not paused
[PS3] Increased number of save slots to 30
[PS4] Improved conversation performance during fast install
[PS4] Increased number of save slots to 50
[360] Fixed case where movies sometimes decoded incorrectly
[360] Fixed Crash when selecting storage device when select storage device warning is present
[360] Fixed the online connection error being displayed twice when attempting to login to Origin with no Xbox live connection.
Assorted stability improvements
Fixed crash that could occur after some conversations
Certain boss creatures are now immune to Disruption Field
Creatures in rag doll will now pause when the game is paused
Fix to Spirit Blade so it longer triggers combos
Fixed a couple focus abilities to be weapon agnostic
Fixed a few DA Keep world state import reactivity checks.
Fixed a few situations that could result in there being no conversation selection indicator during conversations
Fixed an issue caused by changing characters at the same as targeting an AOE ability
Fixed Audio cutting out when using AOE abilities while radial menu is open.
Fixed being unable to finish quest “Safe Keeping” if the user places key fragments in the forger, then leaves the zone without getting the finished key.
Fixed camera shaking when making small camera adjustments during character creation
Fixed case where blizzard would pause the game when it turns off
Fixed case where controller rumble would get permanently disabled
Fixed case where Imshael could end up in a location where players could not fight him.
Fixed case where interaction text would not update in tactical camera
Fixed case where mana or stamina was incorrectly displayed on mounted character’s portraits
Fixed case where users could get stuck loading a save in a certain dragon combat area
Fixed case where users could get stuck on an infinite “Connecting to Dragon Age Servers”
Fixed Crippling Blows to have a 15% damage bonus instead of .15%
Fixed Cullen’s hair having some strange shadows during cinematics
Fixed exploit that would allow bypassing ability cool-downs in certain circumstances
Fixed exploit that would allow users to take no damage.
Fixed issue where orders to interact with trebuchets made in tactical mode were un-interruptable.
Fixed issue where user loses control of the party if he enters tactical camera at the same time as a cinematic triggers
Fixed issue which could cause potion counts to be reset due to party member changes.
Fixed issue which could result in an infinite “Connecting to Dragon Age Servers” on the main menu.
Fixed issue which could result in the Radial menu not staying open
Fixed issue which could result in the screen re-sizing UI to stop working until exiting and re-entering the screen re-sizing UI.
Fixed scripted autosave in the western approach which was made which if loaded could result in certain NPCs to not show up until after leaving the area and coming back.
Fixed situation where followers could get stuck while pathfinding to the player.
Fixed some of the collectible books being non-interactive in Skyhold
Fixed slot types on several crafted items
Fixed some item names getting cut off in stores
Fixed weapon type on several crafted weapon parts.
Ground rings scale on Dragons in Tactical Camera
Radar will be shown during radar tutorial, even if the UI is set to be hidden
Radar will show way points immediately after coming out of UIs, no longer requires player to move first.
Target lock is cleared when entering tactical mode.
Unified sort order for stat listings during item modification
Multiplayer
Fixed issue which could result in negative XP being granted in some multiplayer matches
Fixed crash that could occur while switching characters in some multiplayer menus
Cursed chests in multiplayer no longer look different from un-cursed ones
Fixed some missing information on end of match screens when servers are slow in Multiplayer.
Fixed Players losing their ability to target when dying while recovering object in multiplayer
Fixed situation where host migration after end of match would fail to show end of match details for the remaining players
Fixed issue with players being interrupted while interacting with objects in Multiplayer
Fixed issue where host can be returned to an empty lobby after quitting out of a match while in the operation failed state
Improved appearance of ledge drop-downs in multiplayer.
Fixed case which could cause keys to not drop in Multiplayer
Fixed case in Multiplayer where players could attempt to use abilities while dead.

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All Comments

I'm having huge problems with directX with Dragon Age Inquisition and the game center Origin. The game cannot be installed by orgin duo a inside problem with the directX. Windows 10 and Dragon Age Inquisition. 3 - All my other games are working pretty great, but the one i want to play more is not:( (PS: i have no other game installed in.

Working
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Download

We have a patch for PC coming out today to address some of the issues players have been having. Here’s a list of the upcoming changes:

Release date: December 9, 2014

Dragon age inquisition won

Singleplayer

Dragon Age Inquisition Pc Download

  • Fixed case where game would incorrectly think the player has more than one race/class/gender

  • Fixed case where users who changed their voice off of default, would have their voice set back to default when interacting with Hawke’s chargen settings.

  • Increased duration that search highlights things, and added highlighted items to radar while they are highlighted.

  • Fixed several conversation lines which would take a very long time to advance to the next line unless they were manually skipped.

  • Fixed case where followers could float above the ground after extended periods of play

  • [PC] Fixed some hitching in conversations.

  • [PC] Pressing the interact key (default “F”) will take everything from containers.

  • [PC] Hair should be less shiny on lower quality settings.

  • [PC] Improved push-to-talk functionality when using keyboard and mouse

  • [PC] Added ability to rotate character models with the mouse in UI’s that show character models

  • [PC] Added an option to enable / disable tactical camera on mouse wheel scroll out.

  • [PC] Hiding the HUD on the PC will now hide all UI elements

  • [PC] Fixed being able to drag abilities from a tree that was not selected onto the quickbar

  • [PC] Fixed being able to toggle UI state for the tactical camera on the quickbar when the tactical camera is unusable

  • [PC] Fixed case where clicking quickbar elements in Eyefinity would trigger attacks

  • [PC] fixed case where extra mouse-up events were triggering in UIs

  • [PC] Fixed issue where mouse-up events were missed when dragging off of UI elements and then releasing the mouse button

  • [PC] Fixed loading Icon not animating while Mantle creates shaders during load screens.

  • [PC] Fixed mouse cursor flashing while targeting AOEs

  • [PC] Fixed situation that could result in a hang on the start menu.

  • [PC] Fixed situation where war table could become non-interactive until users right clicked on it.

  • [PC] Fixed situation which could cause mouse-look to snap to a facing rather than turning smoothly

  • [PC] Holding right click and pressing the camera turn buttons in tactical camera will cause the cursor to strafe in the same manner the camera behaves outside tactical camera

  • [PC] Made some changes that should improve Mantle performance

  • [PC] quickbar indicator for pause state should no longer remain highlighted when game is not paused

  • [PS3] Increased number of save slots to 30

  • [PS4] Improved conversation performance during fast install

  • [PS4] Increased number of save slots to 50

  • [360] Fixed case where movies sometimes decoded incorrectly

  • [360] Fixed Crash when selecting storage device when select storage device warning is present

  • [360] Fixed the online connection error being displayed twice when attempting to login to Origin with no Xbox live connection.

  • Assorted stability improvements

  • Fixed crash that could occur after some conversations

  • Certain boss creatures are now immune to Disruption Field

  • Creatures in rag doll will now pause when the game is paused

  • Fix to Spirit Blade so it longer triggers combos

  • Fixed a couple focus abilities to be weapon agnostic

  • Fixed a few DA Keep world state import reactivity checks.

  • Fixed a few situations that could result in there being no conversation selection indicator during conversations

  • Fixed an issue caused by changing characters at the same as targeting an AOE ability

  • Fixed Audio cutting out when using AOE abilities while radial menu is open.

  • Fixed being unable to finish quest “Safe Keeping” if the user places key fragments in the forger, then leaves the zone without getting the finished key.

  • Fixed camera shaking when making small camera adjustments during character creation

  • Fixed case where blizzard would pause the game when it turns off

  • Fixed case where controller rumble would get permanently disabled

  • Fixed case where Imshael could end up in a location where players could not fight him.

  • Fixed case where interaction text would not update in tactical camera

  • Fixed case where mana or stamina was incorrectly displayed on mounted character’s portraits

  • Fixed case where users could get stuck loading a save in a certain dragon combat area

  • Fixed case where users could get stuck on an infinite “Connecting to Dragon Age Servers”

  • Fixed Crippling Blows to have a 15% damage bonus instead of .15%

  • Fixed Cullen’s hair having some strange shadows during cinematics

  • Fixed exploit that would allow bypassing ability cool-downs in certain circumstances

  • Fixed exploit that would allow users to take no damage.

  • Fixed issue where orders to interact with trebuchets made in tactical mode were un-interruptable.

  • Fixed issue where user loses control of the party if he enters tactical camera at the same time as a cinematic triggers

  • Fixed issue which could cause potion counts to be reset due to party member changes.

  • Fixed issue which could result in an infinite “Connecting to Dragon Age Servers” on the main menu.

  • Fixed issue which could result in the Radial menu not staying open

  • Fixed issue which could result in the screen re-sizing UI to stop working until exiting and re-entering the screen re-sizing UI.

  • Fixed scripted autosave in the western approach which was made which if loaded could result in certain NPCs to not show up until after leaving the area and coming back.

  • Fixed situation where followers could get stuck while pathfinding to the player.

  • Fixed some of the collectible books being non-interactive in Skyhold

  • Fixed slot types on several crafted items

  • Fixed some item names getting cut off in stores

  • Fixed weapon type on several crafted weapon parts.

  • Ground rings scale on Dragons in Tactical Camera

  • Radar will be shown during radar tutorial, even if the UI is set to be hidden

  • Radar will show way points immediately after coming out of UIs, no longer requires player to move first.

  • Target lock is cleared when entering tactical mode.

  • Unified sort order for stat listings during item modification

Dragon Age Inquisition Not Launching

Multiplayer

  • Fixed issue which could result in negative XP being granted in some multiplayer matches

  • Fixed crash that could occur while switching characters in some multiplayer menus

  • Cursed chests in multiplayer no longer look different from un-cursed ones

  • Fixed some missing information on end of match screens when servers are slow in Multiplayer.

  • Fixed Players losing their ability to target when dying while recovering object in multiplayer

  • Fixed situation where host migration after end of match would fail to show end of match details for the remaining players

  • Fixed issue with players being interrupted while interacting with objects in Multiplayer

  • Fixed issue where host can be returned to an empty lobby after quitting out of a match while in the operation failed state

  • Improved appearance of ledge drop-downs in multiplayer.

  • Fixed case which could cause keys to not drop in Multiplayer

  • Fixed case in Multiplayer where players could attempt to use abilities while dead.

Dragon Age Inquisition Patch Download

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