It was unclear when the game would be updated to take advantage of the console and if the Xbox One X patch would be delayed as a result. Today, Bethesda announced that the Xbox One X and PlayStation 4 Pro patches are going live. Aside from fixing a lot of bugs, the publisher also revealed the exact resolution both versions run at. Unsurprisingly, the Xbox One X version runs at a much higher resolution than the PlayStation 4 Pro version. WCCFtech first noticed the comparison.
On Xbox One X, the developers increased the display resolution to 1800p (3200 by 1800 pixels). They also improved framerate stability and added an option to disable the 30 FPS limit for a higher frame rate. On PlayStation 4 Pro they made similar improvements but the display resolution is 1260p (2240 by 1260 pixels). This means that the Xbox One version outputs roughly three million more pixels. This should result in a noticeably clearer and crisper image on a 4K display.
It's great to see developers taking advantage of the additional 1.8 TFLOPS available on the Xbox One X when compared to the PlayStation 4 Pro. Many gamers were concerned developers wouldn't go the extra mile due to the PlayStation 4 Pro's lead over Microsoft's upcoming console, which launches on November 7, 2017. Hopefully this trend will continue in the future.
According to Bethesda, The Evil Within 2 is the latest evolution of survival horror from acclaimed developer Shinji Mikami. This time around detective Sebastian Castellanos has lost it all. However, when given a chance to save his daughter, he descends once more into the nightmarish world of STEM. STEM is a collection of consciousness but their fears and insecurities make it into a Hellish environment. As you progress through the campaign, horrifying threats emerge from every corner as the world twists and turns around you. Be sure to check The Evil Within 2 out at retailers if you like action-horror experiences.
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6) If you haven't already, download Nvidia Inspector. It's safe, a bunch of people use it. I tried using Nvidia Control Panel but for whatever reason it didn't work. 7) Once you have Nvidia Inspector open, search for The Evil Within. Everything we change will be under the 'Common' tab. 8) First, go to 'Frame Rate Limiter' and set it 58 fps, not. Quote: Originally Posted by zealord Yeah I'll try it out as soon as steam finishes the download. Game ran pretty well at 1080p with my 290X, but still drops to like. Did they ever fix The Evil Within's performance on PC? Thread starter St3v3; Start date Jul 26, 2016; 37. 8GB DDR3 @ 1600MHz and I can run every game at 60fps without dips (most recently Doom on ultra which looked and ran like a damn dream) so there's nothing wrong on my end. Looking up some videos it seems even an FX6300 can pull 45-60. The Evil Within Gets A PAX East Gameplay Trailer - 07:26 AM Bethesda has released the PAX East trailer for The Evil Within, featuring gameplay sequences from this new upcoming horror title.
- The Evil Within 2 patch 1.03 is now available, features a number of PC-specific fixes November 6, 2017 John Papadopoulos 13 Comments Bethesda and Tango Gameworks have released a new patch for The.
- 6) If you haven't already, download Nvidia Inspector. It's safe, a bunch of people use it. I tried using Nvidia Control Panel but for whatever reason it didn't work. 7) Once you have Nvidia Inspector open, search for The Evil Within. Everything we change will be under the 'Common' tab. 8) First, go to 'Frame Rate Limiter' and set it 58 fps, not.
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Bethesda have released a patch for The Evil Within that lets you run Shinji Mikami’s horror game at 60fps and removes the black bars that border the screen. The move makes the game much less cinematic, taking away its widescreen-style, but if that’s how you want to play it you now can.
Less than a month ago Bethesda said The Evil Within would be locked at 30fps on all platforms. They said that “Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms,” Bethesda explains. “The team has worked the last four years perfecting the game experience with these settings in mind.”
Tango said in the past that this gave The Evil Within a more cinematic experience. Something Fraser says is a “nonsense term”.
Personally, framerates aside, I liked the letterboxing of the 2.35:1 aspect ratio. The camera perspective made me feel more vulnerable as, while I had a wide view of the environment, I couldn’t get a sense of what was close in behind me or above me. It gave the game a claustrophobic air. I still thought The Evil Within was a silly game, though.
The patch adds options to change both the aspect ratio and FPS so you can still keep the letterbox if you like it.
Dark Souls 60fps Patch
Here are the patch notes of the update:
Frame lock settings added
In settings, you can now toggle between a 30 FPS and 60 FPS cap.
Letterbox setting
UI toggle to disable the letterbox bars
Fixes gameplay issues when running at >30 FPS
Fixes for visual issues associated with removing letterbox framing
Achievements now work when console is enabled
Fix for game starting in windowed mode on first run
Minor localization fixes
The Evil Within’s still a long way off making Steve’sTop 15 Horror Games, especially after Fraser’s less than positive Port Inspection.